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- /*
- ** Copyright 2005 Huxtable.com. All rights reserved.
- */
- package com.cvte.blurfilter;
- import java.awt.Color;
- import java.util.Random;
- /**
- * Some more useful math functions for image processing.
- * These are becoming obsolete as we move to Java2D. Use MiscComposite instead.
- */
- public class PixelUtils {
- public final static int REPLACE = 0;
- public final static int NORMAL = 1;
- public final static int MIN = 2;
- public final static int MAX = 3;
- public final static int ADD = 4;
- public final static int SUBTRACT = 5;
- public final static int DIFFERENCE = 6;
- public final static int MULTIPLY = 7;
- public final static int HUE = 8;
- public final static int SATURATION = 9;
- public final static int VALUE = 10;
- public final static int COLOR = 11;
- public final static int SCREEN = 12;
- public final static int AVERAGE = 13;
- public final static int OVERLAY = 14;
- public final static int CLEAR = 15;
- public final static int EXCHANGE = 16;
- public final static int DISSOLVE = 17;
- public final static int DST_IN = 18;
- public final static int ALPHA = 19;
- public final static int ALPHA_TO_GRAY = 20;
- private static Random randomGenerator = new Random();
- /**
- * Clamp a value to the range 0..255
- */
- public static int clamp(int c) {
- if (c < 0)
- return 0;
- if (c > 255)
- return 255;
- return c;
- }
- public static int interpolate(int v1, int v2, float f) {
- return clamp((int)(v1+f*(v2-v1)));
- }
-
- public static int brightness(int rgb) {
- int r = (rgb >> 16) & 0xff;
- int g = (rgb >> 8) & 0xff;
- int b = rgb & 0xff;
- return (r+g+b)/3;
- }
-
- public static boolean nearColors(int rgb1, int rgb2, int tolerance) {
- int r1 = (rgb1 >> 16) & 0xff;
- int g1 = (rgb1 >> 8) & 0xff;
- int b1 = rgb1 & 0xff;
- int r2 = (rgb2 >> 16) & 0xff;
- int g2 = (rgb2 >> 8) & 0xff;
- int b2 = rgb2 & 0xff;
- return Math.abs(r1-r2) <= tolerance && Math.abs(g1-g2) <= tolerance && Math.abs(b1-b2) <= tolerance;
- }
-
- private final static float hsb1[] = new float[3];//FIXME-not thread safe
- private final static float hsb2[] = new float[3];//FIXME-not thread safe
-
- // Return rgb1 painted onto rgb2
- public static int combinePixels(int rgb1, int rgb2, int op) {
- return combinePixels(rgb1, rgb2, op, 0xff);
- }
-
- public static int combinePixels(int rgb1, int rgb2, int op, int extraAlpha, int channelMask) {
- return (rgb2 & ~channelMask) | combinePixels(rgb1 & channelMask, rgb2, op, extraAlpha);
- }
-
- public static int combinePixels(int rgb1, int rgb2, int op, int extraAlpha) {
- if (op == REPLACE)
- return rgb1;
- int a1 = (rgb1 >> 24) & 0xff;
- int r1 = (rgb1 >> 16) & 0xff;
- int g1 = (rgb1 >> 8) & 0xff;
- int b1 = rgb1 & 0xff;
- int a2 = (rgb2 >> 24) & 0xff;
- int r2 = (rgb2 >> 16) & 0xff;
- int g2 = (rgb2 >> 8) & 0xff;
- int b2 = rgb2 & 0xff;
- switch (op) {
- case NORMAL:
- break;
- case MIN:
- r1 = Math.min(r1, r2);
- g1 = Math.min(g1, g2);
- b1 = Math.min(b1, b2);
- break;
- case MAX:
- r1 = Math.max(r1, r2);
- g1 = Math.max(g1, g2);
- b1 = Math.max(b1, b2);
- break;
- case ADD:
- r1 = clamp(r1+r2);
- g1 = clamp(g1+g2);
- b1 = clamp(b1+b2);
- break;
- case SUBTRACT:
- r1 = clamp(r2-r1);
- g1 = clamp(g2-g1);
- b1 = clamp(b2-b1);
- break;
- case DIFFERENCE:
- r1 = clamp(Math.abs(r1-r2));
- g1 = clamp(Math.abs(g1-g2));
- b1 = clamp(Math.abs(b1-b2));
- break;
- case MULTIPLY:
- r1 = clamp(r1*r2/255);
- g1 = clamp(g1*g2/255);
- b1 = clamp(b1*b2/255);
- break;
- case DISSOLVE:
- if ((randomGenerator.nextInt() & 0xff) <= a1) {
- r1 = r2;
- g1 = g2;
- b1 = b2;
- }
- break;
- case AVERAGE:
- r1 = (r1+r2)/2;
- g1 = (g1+g2)/2;
- b1 = (b1+b2)/2;
- break;
- case HUE:
- case SATURATION:
- case VALUE:
- case COLOR:
- java.awt.Color.RGBtoHSB(r1, g1, b1, hsb1);
- Color.RGBtoHSB(r2, g2, b2, hsb2);
- switch (op) {
- case HUE:
- hsb2[0] = hsb1[0];
- break;
- case SATURATION:
- hsb2[1] = hsb1[1];
- break;
- case VALUE:
- hsb2[2] = hsb1[2];
- break;
- case COLOR:
- hsb2[0] = hsb1[0];
- hsb2[1] = hsb1[1];
- break;
- }
- rgb1 = Color.HSBtoRGB(hsb2[0], hsb2[1], hsb2[2]);
- r1 = (rgb1 >> 16) & 0xff;
- g1 = (rgb1 >> 8) & 0xff;
- b1 = rgb1 & 0xff;
- break;
- case SCREEN:
- r1 = 255 - ((255 - r1) * (255 - r2)) / 255;
- g1 = 255 - ((255 - g1) * (255 - g2)) / 255;
- b1 = 255 - ((255 - b1) * (255 - b2)) / 255;
- break;
- case OVERLAY:
- int m, s;
- s = 255 - ((255 - r1) * (255 - r2)) / 255;
- m = r1 * r2 / 255;
- r1 = (s * r1 + m * (255 - r1)) / 255;
- s = 255 - ((255 - g1) * (255 - g2)) / 255;
- m = g1 * g2 / 255;
- g1 = (s * g1 + m * (255 - g1)) / 255;
- s = 255 - ((255 - b1) * (255 - b2)) / 255;
- m = b1 * b2 / 255;
- b1 = (s * b1 + m * (255 - b1)) / 255;
- break;
- case CLEAR:
- r1 = g1 = b1 = 0xff;
- break;
- case DST_IN:
- r1 = clamp((r2*a1)/255);
- g1 = clamp((g2*a1)/255);
- b1 = clamp((b2*a1)/255);
- a1 = clamp((a2*a1)/255);
- return (a1 << 24) | (r1 << 16) | (g1 << 8) | b1;
- case ALPHA:
- a1 = a1*a2/255;
- return (a1 << 24) | (r2 << 16) | (g2 << 8) | b2;
- case ALPHA_TO_GRAY:
- int na = 255-a1;
- return (a1 << 24) | (na << 16) | (na << 8) | na;
- }
- if (extraAlpha != 0xff || a1 != 0xff) {
- a1 = a1*extraAlpha/255;
- int a3 = (255-a1)*a2/255;
- r1 = clamp((r1*a1+r2*a3)/255);
- g1 = clamp((g1*a1+g2*a3)/255);
- b1 = clamp((b1*a1+b2*a3)/255);
- a1 = clamp(a1+a3);
- }
- return (a1 << 24) | (r1 << 16) | (g1 << 8) | b1;
- }
- }
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